JiveX:When the Martial Artist parries, a personal scale Missile or thrown attack with his Martial Arts derived PDV
Sojiko:Why Step 9 rather than 8 (that means you can't use it on counterattacks since those do not have a Step 9) ? 2m just to grab a weapon? Wut?
JiveX:characters who know a charm which negates the unexpected qualities of attack may activate that charm to ignore these extra Onslaught penalties
JiveX: (Instant duration charms, employed in this manner, only ignore extra onslaught associated with the attack the charm was invoked in response to, however.)
JiveX: Once the Character knows Unassailable Panoptic Awareness the character may use this charm as a non-charm innate power while this Style's Form-type charm is active.
JiveX: Lightning Chasing Meditation
JiveX:This charm benefits the Martial Artist's Move or Dash action for a single tick, adding Martial Arts yards to the distance he covers with it.
JiveX:Finally, all attacks and Barricade movement actions targeting the martial artist while he is taking a Dash action which benefits from this charm suffer a -1 point external penalty. This charm's cost is reduced by 1m when it is on successive ticks to benefit the same dash action.
JiveX:Once the Character knows Unassailable Panoptic Awareness Discipline the character may use this charm as a non-charm innate power while this Style's Form-type charm is active.
JiveX: Lightning Gazer Form
JiveX:Simple (Speed 4)
JiveX:Here eyes take in a thousandfold details
JiveX: the Martial Artists awareness transcended the normal limitations of the mortal frame
JiveX:While this charm is in effect all of the Character's unarmed attacks are enhanced as if by a three tick aim action
JiveX:(adding +3 dice to the roll)
JiveX:In addition to this bonus, the Martial Artist may parry lethal and ranged attacks barehanded without a stunt or charm. Finally she reduces the Speed of all unarmed Martial Arts attacks by -1 to a minimum of 3.
JiveX:Panoptic Awareness Discipline
JiveX: Cost:--(2m)
JiveX: Keywords: Form-Enhancing
Form-Enhancing keyword:Unless stated otherwise, each Form-Enhancing Charm adds one mote to the cost of activating the appropriate Form. Exceptions to these rules note their surcharge in parentheses beside the keyword.
JiveX:inhuman awareness make here a formidable defender
JiveX:• The Martial Artist [...] • The Martial Artist May
JiveX:• The Martial Artist adds half her Wits score, rounded up, to both her DVs.
JiveX: • The Martial Artist May make aim actions, targeting a specific opponent, doing so eliminates the benefits of the form (and this charm) except with regard to that opponent, until the Martial Artist's next action, but converts all aim dice into automatic successes and converts one dice of post soak damage into an automatic success.
JiveX: Lightning Cleaves the Bough
JiveX:This charm augments a disarm attempt made unarmed or with a form weapon.
JiveX:instead adding a number of dice equal to whatever penalty his disarm attempt would otherwise suffer (+2 for close range and +4 for ranged disarms) to his accuracy roll
JiveX:If the character knows Panoptic Awareness Discipline
JiveX:inflicting a temporary amputation as a Crippling effect, rather than simply disarming her foe.
JiveX:This Crippling effect vanishes whenever the target heals the damage inflicted by this attack.
Sojiko:This counts for the dice cap (as written). It's therefore particularly poor for Sidereals and spirits (ergo the martial artists of Yu-Shan).
Sojiko:This attack deals no damage an the limb therefore never recover.
Sojiko:I think you mean "disables", not "amputates".
JiveX: Unfailing Arc Tactic
JiveX: Electrified Reflex Response
JiveX:If the incoming attack is undodgeable and is launched by a character who the Martial Artist was aiming at, the Martial Artist removes the that quality from the attack. If the attack originates from a character the Martial Artist was taking an aim action against this charm does not count as charm activation.
JiveX:If that character is the only character the Martial Artist was taking an aim action against, and Lightning Gazer Form is active, this charm costs 2m.
JiveX: Bolt Bending Kata
JiveX:Cost: -- (+3m)
JiveX:if the form is active, it is considered to have been Aimed by the Martial Artist.
JiveX: Crackling Dynamo Onslaught
JiveX:The flurry ignores rate and calculates penalties and speed in the same way as the flurry created by Iron Whirlwind Attack.
Exalted 2E Core:Extra Action—Extra action Charms are Charm-based flurries (see p. 143). Each functions as a normal flurry but has no multiple action penalties. In addition, only the action with the highest DV penalty imposes a DV penalty. The others do not. This magical flurry is the character’s action. Therefore, if a flurry gives the character two attacks, those two attacks are her complete action.
Sojiko:All EA Charms follow these rules unless explicit mention otherwise.
Sojiko:I would make this "Cost: — (3m)" and have the Charm generate its own counterattack rather than morphing a Charm that does something different.
Sojiko:How do you even Aim against several targets?
JiveX:Yes step 9 because you cannot use it on counterattacks as that would be mechanically contradictory with its upgrade.
JiveX: Sojiko:This attack deals no damage an the limb therefore never recover. Clearly I need to fix the text I think its clear as intended.
JiveX: Sojiko:I think you mean "disables", not "amputates". Amputation is a system term classifying a type of crippling wound.
Sojiko:Disarming doesn't inflict damage.
JiveX:For combo ease and because it makes sense this way?
JiveX:Also because it also upgrades that charm in non counter-attack-y ways. this just seemed to make sense.
JiveX: Sojiko:How do you even Aim against several targets? See the form.
JiveX: Impressions?